Locations List

This list is not of what the multiverse contains but of what the Player Characters are familiar with.

To find more extensive setting history you are looking for: Calendars And Time

The Wandering Neckulace. Link to fast-navigation to homepage.

Toril:
Prime Material Plane Planetoid.

Chapter Synopsis:
The adventure exited Session 0: Intro's for Player Characters Garthus, Aja and Manui into the City State of Gandajar and quickly located the city of Gandajar. Meeting the NPCs Berkley and Gell Harathorn along the way. Shortly after that they met Guard Bigby at the gates and first experienced the city of Gandajar.They made contact with Ebrut Aware and worked under his patronage within the city state. After some time they renovated the old prison outside the city walls into the Aware Adventuring Guild. While operating the Adventuring Guild they uncovered a Mindflayer Invasion Plot, and although they stood valiantly in the face of overwhelming forces they eventually abandoned the planet.

Oerth:
Prime Material Plane Planetoid.

Chapter Synopsis:
Player Characters Hargul and Bargul received a high paying bounty from Grum One-Eye in The Holy Grail Tavern of Starnet. They employed the diminutive Ork Mekgineer for a ride on his Scrap Landa and deployed in a controlled crash into the desert of the Landsea near Kyunin.

Hargul and Bargul reconnected with their Commander, the Player Character Newfish at Yde's Kyunin Side Deadfinger's Tavern. The three characters seperated out into their individual adventure's with Hargul and Bargul investigating their bounty suuplied by Grum One-Eye. Hargul and Bargul were introduced to Liorundithas at the Monastery of the Cult of Knowledge on Oerth and were finally briefed on their quarry: The yet unnamed at this time Neckulace thief. She (the Thief) was in employment with the cult and had gone MIA from an airship en route to Larunda during an attack by Brigands.

Athas: -
Prime Material Planet Planetoid. Adverse Desert conditions.

Contains known cities: Tyr, Hematites Rest and the Saltlake Town next to the Black Stone of Cultavo.
Interactive map available through Manui's Fatebook.

Chapter Synopsis:
GWAR and Newfish were being brought in through the front gates as Slaves. Being sold into slavery to possibly fight in the gladiatorial pit; it's really the only reason to come to this barren isolated caravan stop in the Sea of Silt.

The slave holders were quickly overpowered by Newfish and GWAR during an escape timed during the current raining champion of the pits Hematite's flee from a murder he believed he had committed against his former master Captain Kelb.

Having defeated the local guards and the Slave holders, they decided against fleeing into the desert and instead investigated Kelb's mansion and subsequently found the Gateway's to Kelb's complicated former associates, Blinky the Beholder and Prospero.

Starnet:
A pirate spacedock that floats in the phlogiston, an astral connection between the prime material bubbles of Toril, Oerth, Athas, and other Planatary Systems.

Rock of Bral:
A massive asteroid city that helps civilize a large amount of prime material phlogiston space in conjunction with forces supplied by prime worlds and Sigil faction shadow politics.

Sigil:
Sigil:

sigil:
The city at the center. The City of Doors. The realm of the Lady of Pain.

Avernus:
The first layer of Hell. Once Controlled by the Archdevil Bel the Pretender. Now ruled by Lady Zariel, the Fallen Paladin.

Elturel:
A city from Toril near Baldur's Gate ripped into the first layer of Hell by the Blood War. Stabalized by chains holding it above the river Styx.

Shadowrealm:
A grey shadowed alternate reality.

Garthus and Aja first experienced the Shadowrealm beneath the Ghost Face Killas Silversmithy in Gandajar. Later Hemry and Nott were sent there by Prospero. Davas voluntarily entered the Shadowrealm on wage from the Dustmen of Sigil.